VideoFrame
Configurations of the video frame.
export class VideoFrame { type?: VideoPixelFormat; width?: number; height?: number; yStride?: number; uStride?: number; vStride?: number; yBuffer?: Uint8Array; uBuffer?: Uint8Array; vBuffer?: Uint8Array; rotation?: number; renderTimeMs?: number; avsync_type?: number; metadata_buffer?: Uint8Array; metadata_size?: number; textureId?: number; matrix?: number[]; alphaBuffer?: Uint8Array; alphaStitchMode?: AlphaStitchMode; }
Note that the buffer provides a pointer to a pointer. This interface cannot modify the pointer of the buffer, but it can modify the content of the buffer.
Attributes
- type
- The pixel format. See VideoPixelFormat.
- width
- The width of the video, in pixels.
- height
- The height of the video, in pixels.
- yStride
- For YUV data, the line span of the Y buffer; for RGBA data, the total data length.Attention: When dealing with video data, it is necessary to process the offset between each line of pixel data based on this parameter, otherwise it may result in image distortion.
- uStride
- For YUV data, the line span of the U buffer; for RGBA data, the value is 0.Attention: When dealing with video data, it is necessary to process the offset between each line of pixel data based on this parameter, otherwise it may result in image distortion.
- vStride
- For YUV data, the line span of the V buffer; for RGBA data, the value is 0.Attention: When dealing with video data, it is necessary to process the offset between each line of pixel data based on this parameter, otherwise it may result in image distortion.
- yBuffer
- For YUV data, the pointer to the Y buffer; for RGBA data, the data buffer.
- uBuffer
- For YUV data, the pointer to the U buffer; for RGBA data, the value is 0.
- vBuffer
- For YUV data, the pointer to the V buffer; for RGBA data, the value is 0.
- rotation
- The clockwise rotation of the video frame before rendering. Supported values include 0, 90, 180, and 270 degrees.
- renderTimeMs
- The Unix timestamp (ms) when the video frame is rendered. This timestamp can be used to guide the rendering of the video frame. This parameter is required.
- avsync_type
- Reserved for future use.
- metadata_buffer
- This parameter only applies to video data in Texture format. The MetaData buffer. The default value is
NULL
. - metadata_size
- This parameter only applies to video data in Texture format. The MetaData size. The default value is
0
. - textureId
- This parameter only applies to video data in Texture format. Texture ID.
- matrix
- This parameter only applies to video data in Texture format. Incoming 4 × 4 transformational matrix. The typical value is a unit matrix.
- alphaBuffer
-
The alpha channel data output by using portrait segmentation algorithm. This data matches the size of the video frame, with each pixel value ranging from [0,255], where 0 represents the background and 255 represents the foreground (portrait).
By setting this parameter, you can render the video background into various effects, such as transparent, solid color, image, video, etc.
Attention: In custom video rendering scenarios, ensure that both the video frame and alphaBuffer are of the Full Range type; other types may cause abnormal alpha data rendering. - alphaStitchMode
- When the video frame contains alpha channel data, it represents the relative position of alphaBuffer and the video frame. See AlphaStitchMode.
- metaInfo
-
The meta information in the video frame. To use this parameter, please contact technical support.