FUserAudioSpectrumInfo

Audio spectrum information of the remote user.

USTRUCT(BlueprintType)
struct FUserAudioSpectrumInfo {

	GENERATED_BODY()
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|UserAudioSpectrumInfo")
	int64 uid;
	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|UserAudioSpectrumInfo")
	FAudioSpectrumData spectrumData;
};

Attributes

uid
The user ID of the remote user.
spectrumData

Audio spectrum information of the remote user. See FAudioSpectrumData.