FAudioTrackConfig

The configuration of custom audio tracks.

USTRUCT(BlueprintType)
struct FAudioTrackConfig
{
	GENERATED_BODY()

	UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|AudioTrackConfig")
	bool enableLocalPlayback = true;
};

Attributes

enableLocalPlayback
Whether to enable the local audio-playback device:
  • true: (Default) Enable the local audio-playback device.
  • false: Do not enable the local audio-playback device.