Whether a media track is playing on the webpage:
true
: The media track is playing on the webpage.false
: The media track is not playing on the webpage.The type of a media track:
"audio"
: Audio track."video"
: Video track.Closes a local track and releases the audio and video resources that it occupies.
Once you close a local track, you can no longer reuse it.
Gets all the listeners for a specified event.
The event name.
Gets an MediaStreamTrack object.
An MediaStreamTrack object.
Gets the RTCRtpTransceiver instance of the current track.
This method is currently mainly used for end-to-end encryption of video streams (Beta).
If the SDK experiences a reconnection, the
RTCRtpTransceiver
instance corresponding to the current track might change. You can obtain the newRTCRtpTransceiver
instance through the following callbacks:
- For a local track: ILocalTrack.transceiver-updated
- For a remote track: IRemoteTrack.transceiver-updated
The type of the video stream. See StreamType.
The RTCRtpTransceiver instance of the current track.
Gets the statistics of a local audio track.
Gets the ID of a media track, a unique identifier generated by the SDK.
The media track ID.
Gets the label of a local track.
The label that the SDK returns may include:
createMicrophoneAudioTrack
or createCameraVideoTrack
.sourceId
property, if the track is created by calling createScreenVideoTrack
.createCustomAudioTrack
or createCustomVideoTrack
.Gets the audio level of a local audio track.
The audio level. The value range is [0,1]. 1 is the highest audio level. Usually a user with audio level above 0.6 is a speaking user.
Removes the listener for a specified event.
The event name.
The callback that corresponds to the event listener.
The event name.
See track-updated.
The event name.
See track-ended.
Adds an event listener.
The event name.
Listens for a specified event once.
When the specified event happens, the SDK triggers the callback that you pass and then removes the listener.
The event name.
The callback to trigger.
Inserts a Processor
to the local audio track.
The Processor
instance. Each extension has a corresponding type of Processor
.
The Processor
instance.
Plays a local audio track.
When playing a audio track, you do not need to pass any DOM element.
Removes all listeners for a specified event.
The event name. If left empty, all listeners for all events are removed.
Sets the callback for getting raw audio data in PCM format.
After you successfully set the callback, the SDK constantly returns the audio frames of a local audio track in this callback by using AudioBuffer.
You can set the
frameSize
parameter to determine the frame size in each callback, which affects the interval between the callbacks. The larger the frame size, the longer the interval between them.
track.setAudioFrameCallback((buffer) => {
for (let channel = 0; channel < buffer.numberOfChannels; channel += 1) {
// Float32Array with PCM data
const currentChannelData = buffer.getChannelData(channel);
console.log("PCM data in channel", channel, currentChannelData);
}
}, 2048);
// ....
// Stop getting the raw audio data
track.setAudioFrameCallback(null);
The callback function for receiving the AudioBuffer object. If you set audioBufferCallback
as null
, the SDK stops getting raw audio data.
The number of samples of each audio channel that an AudioBuffer
object contains. You can set frameSize
as 256, 512, 1024, 2048, 4096, 8192, or 16384. The default value is 4096.
Whether to enable the track:
true
: Enable the track.false
: Disable the track.Sends or stops sending the media data of the track.
Whether to stop sending the media data of the track:
true
: Stop sending the media data of the track.false
: Resume sending the media data of the track.The device ID, which can be retrieved by calling getPlaybackDevices.
Sets the volume of a local audio track.
The volume. The value ranges from 0 (mute) to 1000 (maximum). A value of 100 is the original volume。 The volume change may not be obvious to human ear. If local track has been published, setting volume will affect the volume heard by remote users.
Stops playing the media track.
LocalAudioTrack
is the basic interface for local audio tracks, providing main methods of local audio tracks.You can create a local audio track by calling AgoraRTC.createCustomAudioTrack.
The following interfaces are inherited from
LocalAudioTrack
: