LocalSpatialAudioEngine
This class calculates user positions through the SDK to implement the spatial audio effect.
This class inherits from BaseSpatialAudioEngine. Before calling other APIs in this class, you need to call the initialize method to initialize this class.
clearRemotePositions
Removes the spatial positions of all remote users.
Future<void> clearRemotePositions();
Details
After successfully calling this method, the local user no longer hears any remote users.
After leaving the channel, to avoid wasting resources, you can also call this method to delete the spatial positions of all remote users.
Exceptions
When the method call succeeds, there is no return value; when fails, the AgoraRtcException exception is thrown. You need to catch the exception and handle it accordingly.
initialize
Initializes LocalSpatialAudioEngine.
Future<void> initialize();
Details
- Before calling other methods of the LocalSpatialAudioEngine class, you need to call this method to initialize LocalSpatialAudioEngine.
- The SDK supports creating only one LocalSpatialAudioEngine instance for an app.
Exceptions
When the method call succeeds, there is no return value; when fails, the AgoraRtcException exception is thrown. You need to catch the exception and handle it accordingly.
removeRemotePosition
Removes the spatial position of the specified remote user.
Future<void> removeRemotePosition(int uid);
Details
After successfully calling this method, the local user no longer hears the specified remote user.
After leaving the channel, to avoid wasting computing resources, call this method to delete the spatial position information of the specified remote user. Otherwise, the user's spatial position information will be saved continuously. When the number of remote users exceeds the number of audio streams that can be received as set in setMaxAudioRecvCount, the system automatically unsubscribes from the audio stream of the user who is furthest away based on relative distance.
Parameters
- uid
- The user ID. This parameter must be the same as the user ID passed in when the user joined the channel.
Exceptions
When the method call succeeds, there is no return value; when fails, the AgoraRtcException exception is thrown. You need to catch the exception and handle it accordingly.
updateRemotePosition
Updates the spatial position of the specified remote user.
Future<void> updateRemotePosition( {required int uid, required RemoteVoicePositionInfo posInfo});
Details
After successfully calling this method, the SDK calculates the spatial audio parameters based on the relative position of the local and remote user.
Parameters
- uid
- The user ID. This parameter must be the same as the user ID passed in when the user joined the channel.
- posInfo
- The spatial position of the remote user. See RemoteVoicePositionInfo.
Exceptions
When the method call succeeds, there is no return value; when fails, the AgoraRtcException exception is thrown. You need to catch the exception and handle it accordingly.