REMOTE_AUDIO_STATE

Remote audio states.

Enumerator

REMOTE_AUDIO_STATE_STOPPED
0: The local audio is in the initial state. The SDK reports this state in the case of REMOTE_AUDIO_REASON_LOCAL_MUTED, REMOTE_AUDIO_REASON_REMOTE_MUTED or REMOTE_AUDIO_REASON_REMOTE_OFFLINE.
REMOTE_AUDIO_STATE_STARTING
1: The first remote audio packet is received.
REMOTE_AUDIO_STATE_DECODING
2: The remote audio stream is decoded and plays normally. The SDK reports this state in the case of REMOTE_AUDIO_REASON_NETWORK_RECOVERY, REMOTE_AUDIO_REASON_LOCAL_UNMUTED or REMOTE_AUDIO_REASON_REMOTE_UNMUTED.
REMOTE_AUDIO_STATE_FROZEN
3: The remote audio is frozen. The SDK reports this state in the case of REMOTE_AUDIO_REASON_NETWORK_CONGESTION.
REMOTE_AUDIO_STATE_FAILED
4: The remote audio fails to start. The SDK reports this state in the case of REMOTE_AUDIO_REASON_INTERNAL.