AUDIO_SCENARIO_TYPE

The audio scenarios.

Enumerator

AUDIO_SCENARIO_DEFAULT
0: (Default) Automatic scenario match, where the SDK chooses the appropriate audio quality according to the user role and audio route.
AUDIO_SCENARIO_GAME_STREAMING
3: High-quality audio scenario, where users mainly play music. For example, instrument tutoring.
AUDIO_SCENARIO_CHATROOM
5: Chatroom scenario, where users need to frequently switch the user role or mute and unmute the microphone. For example, education scenarios. In this scenario, audience members receive a pop-up window to request permission of using microphones.
AUDIO_SCENARIO_CHORUS
7: Real-time chorus scenario, where users have good network conditions and require ultra-low latency.
AUDIO_SCENARIO_MEETING
8: Meeting scenario that mainly contains the human voice.
AUDIO_SCENARIO_NUM
The number of enumerations.