Rectangle
The location of the target area relative to the screen or window. If you do not set this parameter, the SDK selects the whole screen or window.
struct Rectangle { int x; int y; int width; int height; Rectangle(): x(0), y(0), width(0), height(0) {} Rectangle(int xx, int yy, int ww, int hh): x(xx), y(yy), width(ww), height(hh) {} };
Attributes
- x
- The horizontal offset from the top-left corner.
- y
- The vertical offset from the top-left corner.
- width
- The width of the target area.
- height
- The height of the target area.