FAdvancedAudioOptions
The advanced options for audio.
USTRUCT(BlueprintType) struct FAdvancedAudioOptions { GENERATED_BODY() public: UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|AdvancedAudioOptions") bool audioProcessingChannels_SetValue = false; UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Agora|AdvancedAudioOptions") int audioProcessingChannels = 0; FAdvancedAudioOptions(){} FAdvancedAudioOptions(const agora::rtc::AdvancedAudioOptions & AgoraData){ SET_UEBP_OPTIONAL_VAL_DIR_ASSIGN(this->audioProcessingChannels, AgoraData.audioProcessingChannels) } agora::rtc::AdvancedAudioOptions CreateAgoraData() const { agora::rtc::AdvancedAudioOptions AgoraData; SET_AGORA_OPTIONAL_VAL_DIR_ASSIGN(AgoraData.audioProcessingChannels, this->audioProcessingChannels) return AgoraData; } void FreeAgoraData(agora::rtc::AdvancedAudioOptions & AgoraData) const { } };
Attributes
- audioProcessingChannels
- The number of channels for audio preprocessing.
- AUDIO_PROCESSING_MONO(1): (Default) Mono.
- AUDIO_PROCESSING_STEREO(2): Stereo.