AUDIO_SCENARIO_TYPE

The audio scenarios.

Enumerator

AUDIO_SCENARIO_DEFAULT
0: (Default) Automatic scenario match, where the SDK chooses the appropriate audio quality according to the user role and audio route.
AUDIO_SCENARIO_GAME_STREAMING
3: High-quality audio scenario, where users mainly play music. For example, instrument tutoring.
AUDIO_SCENARIO_CHATROOM
5: Chatroom scenario, where users need to frequently switch the user role or mute and unmute the microphone. For example, education scenarios.
AUDIO_SCENARIO_CHORUS
7: Real-time chorus scenario, where users have good network conditions and require ultra-low latency.
Attention: Before using this enumeration, you need to call getAudioDeviceInfo to see whether the audio device supports ultra-low-latency capture and playback. To experience ultra-low latency, you need to ensure that your audio device supports ultra-low latency (isLowLatencyAudioSupported is true).
AUDIO_SCENARIO_MEETING
8: Meeting scenario that mainly contains the human voice.
AUDIO_SCENARIO_AI_CLIENT
10: AI conversation scenario, which is only applicable to scenarios where the user interacts with the conversational AI agent created by Conversational AI Engine.