Constructors
constructor
Parameters
Optional _posOnly: boolean
Accessors
needTransition
- get needTransition(): boolean
ratioVal
- get ratioVal(): { ratioDimensions: { height: number; width: number }; ratioPosition: { x: number; y: number } }
Returns { ratioDimensions: { height: number; width: number }; ratioPosition: { x: number; y: number } }
ratioDimensions: { height: number; width: number }
height: number
width: number
ratioPosition: { x: number; y: number }
realVal
- get realVal(): { dimensions: { height: number; width: number }; position: { x: number; y: number } }
Returns { dimensions: { height: number; width: number }; position: { x: number; y: number } }
dimensions: { height: number; width: number }
height: number
width: number
position: { x: number; y: number }
Methods
reposition
- reposition(needTransition?: boolean): void
Parameters
Optional needTransition: boolean
Returns void
setRatio
- setRatio(position: Point, dimensions: Dimensions, needTransition?: boolean): void
Parameters
Optional needTransition: boolean
Returns void
setRatioDimensions
- setRatioDimensions(ratioDimensions: Dimensions, needTransition?: boolean): void
Parameters
Optional needTransition: boolean
Returns void
setRatioPos
- setRatioPos(ratioPos: Point, needTransition?: boolean): void
Parameters
Optional needTransition: boolean
Returns void
setReal
- setReal(position: Point, dimensions: Dimensions, needTransition?: boolean): void
Parameters
Optional needTransition: boolean
Returns void
setRealDimensions
- setRealDimensions(dimensions: Dimensions, needTransition?: boolean): void
Parameters
Optional needTransition: boolean
Returns void
setRealPos
- setRealPos(position: Point, needTransition?: boolean): void
Parameters
Optional needTransition: boolean
Returns void
setVisibility
- setVisibility(visible: boolean): void